Team: Gary Ellis (Designer), Kevin Vargas (Engineer), William Guilford (Designer)
Made in Unreal Engine 4
Blueprints/C++
Genre: Third Person Shooter
Platform: PC
As one of my first projects, this was meant to be a challenging task and force me to learn as much as I can. Using Tom Looman's open source third person shooter template as a base, my team and I made changes that incorporated the successful multiplayer aspects from Looman's project and added our own designs. From artificial intelligence and sever replication to design documentation, this project has helped to teach me many new skills and I am excited to take those skills even further in my next projects.